| CheckeredMaterial(Material *one, Material *two, double scale) | CheckeredMaterial | [inline] |
| CheckeredMaterial(const CheckeredMaterial &other) | CheckeredMaterial | [inline] |
| choose_material(const Point3D &intersection_point) const | CheckeredMaterial | [protected] |
| createCheckeredMaterial(std::map< std::string, std::string >) | CheckeredMaterial | [static] |
| get_color(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| Material::get_color(const Point3D &intersection_point, const Renderable *const obj) const | Material | [inline, virtual] |
| get_diffuse(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| get_opacity(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| get_reflection(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| get_reflectivity(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| get_refraction_index(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| is_light(const Point3D &intersesction_point) const | CheckeredMaterial | [virtual] |
| m_init | CheckeredMaterial | [private, static] |
| m_material_one | CheckeredMaterial | [protected] |
| m_material_two | CheckeredMaterial | [protected] |
| m_scale | CheckeredMaterial | [protected] |
| set_diffuse(double diffuse) | CheckeredMaterial | [virtual] |
| set_is_light(bool v) | CheckeredMaterial | [virtual] |
| set_opacity(double opacity) | CheckeredMaterial | [virtual] |
| ~CheckeredMaterial() | CheckeredMaterial | [inline, virtual] |
| ~Material() | Material | [inline, virtual] |
1.5.2