mbrt Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
BumpMapDefines an abstract interface for bump maps to implement
CheckeredMaterial
CheckeredMaterial::StaticInitHelper class to provide static initialization
ConcentricBumpMap
ConcentricBumpMap::StaticInitProvides static initialization
ImageMapThis class maps an image directly to a Renderable
ImageMap::StaticInitStatic initialization. Registers the material with the PluginFactory
MarbleMaterial
MarbleMaterial::StaticInitHelper class to provide static initialization
Material
Noise
NoiseMaterial
NoiseMaterial::StaticInitHelper class to provide static initialization
Octree
Plane
Plane::StaticInitFake a static initializer
PluginFactory< _ParentType, _SigType, _SlotType >
Point3DA three-dimensional point in space
Polygon
Polygon::StaticInitFake a static initializer
RayClassic ray, with an origin and direction
raytrace_infoThis struct contains information about the rendering process
RenderableDefines an abstract interface that all primitives must implement
RippleBumpMap
RippleBumpMap::StaticInitProvides static initialization
Scene
SceneParser
SolidMaterial
SolidMaterial::SolidMaterialStaticInitStatic initialization. Registers the material with the PluginFactory
SphereA Sphere is defined by its m_center point and its radius
Sphere::StaticInitFake a static initializer

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