#include <bumpmap.h>
Inheritance diagram for BumpMap:

Public Member Functions | |
| virtual Ray | perturb_normal (const Ray &normal, const Point3D &intersection_point)=0 |
| Perturb the normal. | |
| virtual | ~BumpMap () |
Definition at line 7 of file bumpmap.h.
| virtual Ray BumpMap::perturb_normal | ( | const Ray & | normal, | |
| const Point3D & | intersection_point | |||
| ) | [pure virtual] |
Perturb the normal.
Implemented in ConcentricBumpMap, and RippleBumpMap.
Referenced by Renderable::get_final_normal().
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1.5.2