NoiseMaterial Member List

This is the complete list of members for NoiseMaterial, including all inherited members.

choose_material(const Point3D &intersection_point) constNoiseMaterial [protected]
createNoiseMaterial(std::map< std::string, std::string >)NoiseMaterial [static]
get_color(const Point3D &intersesction_point) constNoiseMaterial [virtual]
Material::get_color(const Point3D &intersection_point, const Renderable *const obj) constMaterial [inline, virtual]
get_diffuse(const Point3D &intersesction_point) constNoiseMaterial [virtual]
get_opacity(const Point3D &intersesction_point) constNoiseMaterial [virtual]
get_reflection(const Point3D &intersesction_point) constNoiseMaterial [virtual]
get_reflectivity(const Point3D &intersesction_point) constNoiseMaterial [virtual]
get_refraction_index(const Point3D &intersesction_point) constNoiseMaterial [virtual]
is_light(const Point3D &intersesction_point) constNoiseMaterial [virtual]
m_initNoiseMaterial [protected, static]
m_material_oneNoiseMaterial [protected]
m_material_twoNoiseMaterial [protected]
m_noiseNoiseMaterial [protected]
m_scaleNoiseMaterial [protected]
NoiseMaterial(Material *one, Material *two, double scale=1.0)NoiseMaterial [inline]
NoiseMaterial(const NoiseMaterial &other)NoiseMaterial [inline]
set_diffuse(double diffuse)NoiseMaterial [virtual]
set_is_light(bool v)NoiseMaterial [virtual]
set_opacity(double opacity)NoiseMaterial [virtual]
~Material()Material [inline, virtual]
~NoiseMaterial()NoiseMaterial [inline, virtual]


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