_direction | Ray | [protected] |
_is_normalized | Ray | [protected] |
_origin | Ray | [protected] |
direction() const | Ray | [inline] |
is_normalized() | Ray | [inline] |
normalize() | Ray | [inline] |
origin() const | Ray | [inline] |
Ray() | Ray | [inline] |
Ray(Point3D origin, Point3D direction) | Ray | [inline] |
Ray(const Ray &other) | Ray | [inline] |
to_string() | Ray | [inline] |
~Ray() | Ray | [inline] |