#include "raytrace_defs.h"
#include <map>
#include <vector>
#include <string>
#include <Magick++.h>
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Classes | |
class | Scene |
Variables | |
const int | MAX_DEPTH = 15 |
The max depth to which we will bounce rays. After MAX_DEPTH reflections/refractions, stop. |
const int MAX_DEPTH = 15 |
The max depth to which we will bounce rays. After MAX_DEPTH reflections/refractions, stop.
Definition at line 12 of file scene.h.
Referenced by Scene::set_max_recurse_depth().