scene.h File Reference

#include "raytrace_defs.h"
#include <map>
#include <vector>
#include <string>
#include <Magick++.h>

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Classes

class  Scene

Variables

const int MAX_DEPTH = 15
 The max depth to which we will bounce rays. After MAX_DEPTH reflections/refractions, stop.


Variable Documentation

const int MAX_DEPTH = 15

The max depth to which we will bounce rays. After MAX_DEPTH reflections/refractions, stop.

Definition at line 12 of file scene.h.

Referenced by Scene::set_max_recurse_depth().


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