#include "raytrace_defs.h"#include <map>#include <vector>#include <string>#include <Magick++.h>Include dependency graph for scene.h:

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Classes | |
| class | Scene |
Variables | |
| const int | MAX_DEPTH = 15 |
| The max depth to which we will bounce rays. After MAX_DEPTH reflections/refractions, stop. | |
| const int MAX_DEPTH = 15 |
The max depth to which we will bounce rays. After MAX_DEPTH reflections/refractions, stop.
Definition at line 12 of file scene.h.
Referenced by Scene::set_max_recurse_depth().
1.5.2